Club Rules

A. INTRODUCTION
TSR is a social venue for racing 1/32 scale slot cars. Even though competitive by design, all activities will always be aimed at creating a relaxed and healthy environment. Winning here will not make you rich or prepare you for the F1 World Championship, so just have fun.

B. ETIQUETTE
1. Sportsmanship should always be on display.
2. Common sense and integrity reduces rules.
3. Do not borrow, please bring your own or rent.
4. No smoking inside building.
5. Do not eat or drink while you race.
6. Have fun but always be respectful.

C. FEES AND PRIZES
1. Entry fees cover maintenance, replacement and running costs, not prizes.
2. Prizes will be awarded as and when provided by sponsors.

D. RACING PRINCIPLES
1. A driver may enter only one car per class.
2. Cars may not be worked on while in the Technical Park.
3. Cars may be worked on during lane changes, but this will not delay the next session. Such cars may again be selected for Technical inspection before re-joining the race.
4. Any crash damage taking a car out of spec must be repaired immediately.
5. Lane rotation is controlled by the timing system and allows everyone to race on all lanes.
6. The number of laps completed will always be the result of the timing system. Any lap corrections will be at the discretion of the Race Director.
7. Any actual problems with the timing system will be confirmed by the Race Director, and once repaired, that segment will be re-run.

E. RACE DIRECTOR AND TECHNICAL OFFICER
1. A Race Director and Technical Officer will be appointed at the start of the race meeting.
2. The Race Director is responsible for starting, stopping and re-starting a race.
3. The Technical Officer is responsible for the technical inspection of all cars except his own.
4. The Race Director will also act as stand-in Technical Officer.

F. MARSHALLING (crash-and-run)
1. When a car de-slots the responsible driver will do his/her own marshalling.
2. When a car de-slots the responsible driver must shout CRASH as warning and immediately remove his/her car. The other drivers must all slow down but do not have to stop unless blocked. 
3. If a de-slotted car causes any other car(s) to also de-slot the offending driver must first replace these in the order they were impeded before replacing his own car.
4. A de-slotted car must be replaced where it left the track, or if on a corner then on the straight section immediately following.
5. After repairs to a car it may be replaced on track at the driver post.

G. RACE PROCEDURE

General
A race is made up of 3 stages; practice, inspection and heats.

Stage 1 – General Practice
1. Precedes the first heat of the first race.
2. Practice is broken into 5 minute sections after each of which drivers change lanes.

Stage 2 - Technical Inspection
1. All cars to be presented to Technical Officer during or immediately after General Practice.
2. Cars will be checked against all Class and Specifications rules.
4. Approved cars will be stored in the Technical Park until race time.
5. All non-legal cars will be returned immediately and entrants will have the opportunity to correct and resubmit even until after a race stage has commenced.
6. The Technical Park is closed to everyone until race time.
7. No race stage will be delayed to accommodate repairs or re-inspections.
8. Cars may be randomly checked at any time in a segment.

Stage 3 – Race Heats
1. Lane placement is determined by the timing system.
2. The race format will be round-robin heats, rotating through all lanes.
3. Between heats drivers will have a rest period to change lanes and do warm-up laps.
4. Finishing positions are determined by the total number of laps completed in all 4 heats.

H. CLASSES

1. A class is a grouping of race entries based on any or all of the following; technical parameters, manufacturer, body shape or driver age or experience. 
2. Classes as from 1 January 2025:
(a) Sport
(b) GT
(c) Touring

I. SPECIFICATIONS

General All Classes:
1. All cars to be 1/32 scale
2. Rear tire treatment is allowed.
3. No track glue will be used.
4. Wings and mirrors are optional.
5. Body may be lightened but must retain original visual appearance.
6. Chassis may be lightened.
7. The driver is at all times responsible for the legality of his/her car.

Class Specific:
1. Chassis: 
    (a) Sport: JK C1 or any commercially available hardbody product.
    (b) GT: JK C1 or any commercially available hardbody product.
    (c) Touring: JK C1 or any commercially available hardbody product.
2. Body: 
    (a) Sport (prototype 2-seater): Unrestricted.
    (b) GT (production 2-seater): Unrestricted.
    (c) Touring (production 4-seater): Unrestricted.
3. Interior: Unrestricted origin, but must show driver, arms and steering wheel.
4. Motor:
   (a) JK chassis: JK M7 Hawk
   (b) Hard body chassis: Long Can 21500 rpm max or Short Can 26000 rpm max.
5. Gears: Unrestricted.
6. Wheels: Unrestricted.
7. Tires: Unrestricted.
8. Weight: Unrestricted.
9. Magnets: Not allowed

J. PENALTIES
1. Using an illegal car or parts in a race: Disqualification.
2. Deadline for protests is 5 minutes after each stage.

K. TSR CHAMPIONSHIPS
1. Points are allocated to the top 10 positions in each class race.
2. Total points earned in all classes count for the club driver championship.
3. Points are awarded as follows: 20-15-12-10-8-6-4-3-2-1.

L. MEMBERSHIP
1. Membership is a prerequisite for taking part in club races.
2. A request for membership is initiated by presenting a completed application form. This gives the applicant temporary membership, allowing him/her to participate in race meetings. After attending 3 meetings full membership will be confirmed or denied by the track owner.
3. Membership fees are included in race fees, but can also be paid up front as a reduced annual fee.
4. Membership can be terminated by the track owner for offensive behavior or repeated rule offenses.

M. RULE CHANGES
Requests for rule changes or additions can be submitted throughout the year, and will be addressed by the annual November survey.